Friday, 25 September 2009

Gaming (Violence or Education)

My focus group figured out that this idea would not appeal to both of my target audiences as not a lot of girls play games. However my focus group said that females might be interested as they could have some knowledge of what violent games there are in this world. My focus group then suggested that I should do a comparison of the games that are causing trouble, but at the same time advertise games such as Wii sports that would promote the beneficial side of games depending on what angle I was looking at it. They would like to see games like brain training, (educational) featured on the documentary and games that would keep us healthy such as Mario and Sonic Olympic games. My focus group predicted that bringing more educational games into my documentary would definitely meet my brief target 16-24 year olds. However one of the members in my focus group thought that if I was to concentrate too much on both ideas, it would steer away from my objective.


My focus group said that my idea can have an effect on how games benefit us as equipment such as the Wii fit would be a excellent way of get exercise and that at a young age it’s not seen as a boring process but seen as fun instead. Another thing that my focus group mentioned was that because this is a game children would be willing to play about with it more and it would also make the children more active and interactive. My focus group added that because children don’t really exercise any more they still play games, this would take away the negative effect from society.

My focus group suggested that I should have the style of my documentary based on children and parents views and that I should keep this documentary informal. The point was also made that if I was to base my documentary on game companies and psychologists then my documentary would change to an informal mode of address, but if I was to base it on parents and children them I would be able to hear more of an opinion and it would appeal more to the audience watching it. I also received some feedback that I should also have game producers feature in my documentary so that I can get their opinion on what they think they are doing and if it is a good thing. I then heard that I should go around to sports and leisure centers and see if they think that sports and educational games are good for you in terms of exercise as it falls into the same category of keeping fit.

Overall my focus group thought that this idea was interesting as it would now appeal to both genders and target audience and that it would teach my audience educational information. Now that I have received feedback from my focus group it has now made me reconsider on what my topic should be decisively based on. If I was to only focus on the ideas of featuring educational and healthy games, this would evenly balance my documentary by making sure there is enough time to explain my topic. In terms of production I think that this idea is quite viable as there as it can analyze a lot of views and opinions.

1 comment:

  1. Gervaise,

    Your focus group feed backs, whilst meeting the requirements, are somewhat lacking in actual evidence from your focus group. The aim of this task was to gauge your audience's opinion on your ideas, not add to the idea you already have.

    You also haven't focused enough on viablity - as in how this has made your ideas more or less doable.

    This work should be redrafted for next Tuesday.

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